![]() ![]() Players will face new challenges with every attempt and the obstacles in their way vary each time they play. The goal is always to reach your destination but the journey is not that simple. Equipped with the unlimited possibilities of Unreal Engine 4 and the rendering power of new consoles and gaming PCs we are thrilled to create outstanding gaming experiences as an independent studio built by veterans with more than ten years of joint(!) team experience in creating space games." Overview Įverspace is a first person space shooter and each run is unique. "While our heritage is AAA mobile gaming we are super excited about PC and console games. Rockfish Games, known well for their console-style 3D mobile games stated in their Kickstarter: The sounds effects were created for use with Dolby Surround 5.1. This game run on the Unreal 4 Engine and is capable of using DirectX 11 & 12 features including full-scale dynamic lighting, reflections and tessellation. It was recently Kickstarter funded and is currently under development by RockFish Games. Seems like one of those game I have already seen elsewhere ! The only reason it caught my attention was the title "Everspace" because I had fun with the first title and it reminded me of that quick fun action I was craving at times.Everspace is a first-person space shooter with high quality graphics and a captivating non linear story. Right now, Everspace 2 doesn't really have any. It is down right impossible to play all of them so devs really need to attract players with great features ! +I have a life, a work which takes a lot of time, other activities here and most importantly, there are more and more games being released each week, all trying to appeal to the players we are. I feel like Everspace is going to lose it's identity and what made it so unique.Īlso, I'm not getting any younger here, as I grow older, I find myself more and more wanting to have fun with friends rather than playing alone as it helps us to keep contact with each other. That's why I'm not too hyped for this open world stuff other games are already doing. I liked Everspace because it was quick, you could jump into the game for 30min or so and have plenty of fun and action then leave without caring too much about the grind. So those QoL you're mentioning are probably going to be there if not already. are still in development, NMS is still going to receive updates. I never really noticed as I don't need it for this type of game. NMS is also offline.Īll those titles also save your progression without any issues. ![]() No man's sky story is quest based and if you get sight tracked, you quickly lose the sight of the story just like Freelancer. Star Citizen slowly starts to have a story but once it will be there, it will be heavy with all the excellent actors already hired for voice acting for offline solo. īut of course, it's easier to miss and I think most ppl jump into gameplay and grind without paying much attention to it.Īnd for E.D., you can decide to be alone or not. is harder to follow but it has one from the political news to the engineers, you have a story line and it still continues. They all have stories very well told IMHO. As soon as a game has RPG features, it means grind at one point or another.įreelancer was grindy as hell ! Everspace 1 also was. ![]()
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